Lecturing and Facilitating Media Design and Technology Diploma at Damelin Bramley MDT2 2006

I have been invited to facilitate the final-year Media Design and Technology Diploma students at the Bramley Campus of Damelin’s School of Media and Design Technology this year. Some comments from my 2005 students at the Centurion campus here.

The set menu for the year ahead in this course includes:

Web Animation and Interactive Design (2nd year) [Macromedia Studio]
• Fundamentals of web animation
• Create animation for the Internet
• Basic principles of actionscript in Macromedia Flash
• Basic principles of Flash animation
• Importing animation generated in other software applications and adapting for the Internet
• Flash interactivity
• Developing animation from a brief through the conceptual stages to production in Flash
• Industry practise in Internet animation
• Developing a basic interactive CD ROM
Production Design Fundamentals (2nd year)
• Fundamentals of production design
• Applying animation to create a considered computer-generated design for broadcast
• Rendering an animation to be imported into a compositing package
• Developing a design for broadcast from a brief through conceptual stages to production
• Integrating traditional design skills with relevant software applications
Introduction to 3D Animation (2nd year) [Discreet 3D Studio Max]
• Principles of modelling (nurbs, polygons and sub-divisions)
• Basic principles of 3D animation
• Basic principles of texturing
• Basic principles of lighting
• Basic principles of dynamics
• Developing an animation from a brief through the conceptual stages and producing it using a 3D animation package
Introduction to Compositing and Visual Effects
(2nd year) [Discreet Combustion, maybe some Adobe Premiere]
• Creating considered broadcast footage
• Principles of primary and secondary animation in Combustion
• Principles of chroma key
• Principles of masking
• Principles of colour correction
• Principles of particle effects
• Adapting animation for broadcast
• Industry practise in the field of compositing inVFX

Which I still think looks pretty solid as a foundation, but the really interesting stuff is of-course everything that lies just behind the formal syllabus of the course.

It will be interesting.

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